* Improve `resetOnDistantTeleport` in providers to use world view distance to determine when a teleport is "distant"
* Previously: Teleports over a distance of 2050+ blocks could trigger a re-roll (random providers) or re-center (zero-at-location providers)
* Now: Teleports over a distance of `(2 * (world view distance + 1 chunk))` or further can trigger resets
* On Paper servers, relative teleports (e.g. `/tp ~500 ~ ~500`) will no longer trigger a reset
* Improve API exposure for dependent plugins
* Support ProtocolLib 5.1.0
Developer information
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