+ [GUI] Added Loading Screen
= Fixed Dark Oak model being 1 pixel too high
= Added variant texture for Coarse Dirt, Oak Sapling, Grass, Deadbush and Sea Grass
= Cactus is now greenier
= Disabled shade on 3D ores models
= Most leaves are retextured
= Small tweaks to:
Deepslate Tiles
Sugar Cane
Azalea
All current sprites
Gold Ore
Amethyst
Granite
Bee Nest
Dripleaf
Vines
Stone Bricks
Moss
Bamboo Leaves
Grass/Tall Grass
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }