
#### Changes:
* New config option `expanded_basin_fluids` to increase max input/output fluids in Create basins from 2 → 4. (Default: true)
* New config option `basin_fluid_items` to fill and empty Create basins by hand with filled container items. (Default: true)
* New config option `enable_default_effects` to turn off the built-in food effects, leaving only the ones set in config. (Default: true)
* New config option `stack_duration` to turn on effect duration stacking. (Default: true)
* New config option `max_stacked_duration` to cap a stacked duration, in ticks. (Default: 36000)
* New config option `addons_enabled` to enable additional config defaults. All cross-mod compat content is now addon-based. Read more [here](https://github.com/AverageAnime/create-food-multiloader/wiki/Addons-Guide).
* Renamed `enable_dipping` to `enable_display_interactions` and `dipping_exclude` to `display_interactions_exclude`.
* Displayed food can now be modified by item interactions, based on existing recipes. Works on display blocks and on placeable foods. Read more [here](https://github.com/AverageAnime/create-food-multiloader/wiki/Display-Blocks-Guide).
* Removed 85 now redundant `create:item_application` recipes.
* The `small_bowl` is renamed to `large_bowl` since it carries more fluid. **Existing bowls will be removed**.
* The rice bowls are renamed to include kelp in the id. **Existing rice bowls will be removed**.
* The breakfast plates are renamed onto the `toast_plate` lines. **Existing breakfast plates will be removed**.
* Nutrition and saturation has been rebalanced to be consistently based on the food family, ingredients, and recipe cost.
* Effects are rebalanced to be consistently based on the ingredients, theme, and tier. Effect categories now fall back to a vanilla effect. Comfort effect is no longer used. Read more about food effects [here](https://github.com/AverageAnime/create-food-multiloader/wiki/Food-Effects-Guide).
* Many recipe chains and compatibility recipes have been updated. See the full list of changes [here](https://github.com/AverageAnime/create-food-multiloader/wiki/Recipe-Changelog).
* Standardized fluid amounts to 125mb / 250mb / 500mb / 1000mb (+ 750mb for batch outputs).
* New `bottle_block`, the empty glass bottle left standing when a placed drink is consumed.
* Adjusted display block model orientation in hand, GUI, etc.
* New small plate variants for cupcakes, donuts, pastries, filled chocolates, sweet rolls, calzones, gelatin desserts, cookies, muffins and fudge.
* New tags for use with Almost Unified. Read more [here](https://github.com/AverageAnime/create-food-multiloader/wiki/Almost-Unified-Config).
* New built-in resource packs for changes to other mods' textures, models and item names, enabled by default.
#### Fixes:
* Fix bowls not being returned as crafting remainders. [(#54)](https://github.com/AverageAnime/create-food-multiloader/pull/54)
* Fix `cane_syrup_bottle` returning a bowl instead of a glass bottle.
* Fix `chocolate_cream_chocolate_cake_slice` using `chocolate_cream_cake_slice` texture on small plates.
* Fix `egg_whites` fluid duplication.
* Fix `items.effects.category_overrides` entries disabling the effect when a mod is absent.
* Fix `items.effects.item_overrides` being ignored when eating any food from its block form.
* Fix `scrambled_eggs_plate_bacon` using wrong tag.
* Fix cakes, pies, pizzas, waffles, candle cakes and bottle display blocks not applying compat effects when eaten from block.
* Fix generated tag files containing duplicates.
* Fix ration box / cloth sack not applying effects and deleting any returned container.
* Always-edible food can now be eaten from storage on full hunger.
* Eating from storage now respects eating speed.
* Fix various cooking recipes not requiring a container.
* Fix various recipe conditions.
* Fix various recipe names.
* Fix various recipe overlap.
* Fix various recipes using incorrect inputs.
* Fix various translation keys.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }