# Hypertubes 0.3.0
**THE AUTOMATION ERA BEGINS!**
## Features
- You can now **fully customize which entities are allowed to travel through the tube** (via config or datapack)
- Added new **Tube Attachments**:
- **Tube Scanner Attachment** – Emits a redstone signal when any entity passes through
- **Redstone Detector Attachment** – Changes the tube state when powered
## Fixes
- The player will **always exit from the front of the tube**
- Fixed camera crash glitch with *Immersive Portals*
- Fixed *Steam ‘n Rails* dismount issue
- Fixed tube desync when changing the segment amount
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }