Enhanced GuiTabButton to use clickable_inactive style
Added CLICKABLE_INACTIVE as formatting and ControlStyleFace
Fixed being able to add keys with negative tick values
Added getDuration() to GuiTimeline
Added constructor with name parameter for GuiTable
Fixed crash when calling reflow before parent is set
Added itemsChecked iterator to GuiTree
Added IndexedCollector
Added ChunkLayerMap (for better storage of chunk layers related data)
Added containsKey to HashMapList
Added ability for update collector to process all entries of a specific level
Bumped version to 2.10.19
Added IVecOrigin.set(IVecOrigin)
Bumped version to 2.10.18
Fixed not being able to send vanilla packets with high enough id
Fixed not being able to send vanilla bundle packets
Added way to add tooltip for timeline channel
Added the ability for a combobox to have no entries
Added empty CompiledText
Added setter methods to CompiledText for its properties
Fixed certain gui handlers not being loaded on server side
Fixed crash when leaving the game while entity sound is playing
Made Channel and Key in GuiTimeline generic
Added way to remove channel from GuiTimeline
Fixed header height being ignored
Improved sound config configuration
Fixed labeled control using wrong translatable method
Added searchbar option to combobox
Added a way to search through CompiledText
Added more methods to access original list to MarkList
Readded EntitySound
Added GuiAnimationHandler
Added changed events to GuiTimeline
Removed entity parameter from setupRendering method in VecOrigin
Fixed several issues related to timeline channel
Adding a key to a channel will automatically select it
Added getValueAt to set the value of an added key
Enhanced look of GuiCounter and GuiCounterDecimal
Fixed y-position of newly added keys
Added ability to add own created channels to timeline
Events from GuiTimeline made use of generic control event
Descreased channel height in guitimeline
Fixed not firing NokeySelected event in gui timeline when removed key is selected
Made GuiControlEvent generic
Fixed GuiFlowFitX ignoring width of first element of new row
Added getTabButton to GuiTabs
Finished GuiTimeline
Added new method to GuiControl createChildRect to gain control over the size of the rect to be rendered
Added grow method to rect
Fixed flow stackX and stackY issues with endless area
Fixed hovered scroll bar not being visible at all times
Added scroll function to scroll controls
Cleaned up unnecessary blend and depth test calls
Renamed GuiParent.renderContent to GuiParent.renderControls
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }