* Moved key config to forge (to fix issues on fabric)
* Fix: Remove hasBounds() check in VectorFan.generate() to resolve compact CTM slope render issue (by nickeh913678)
* Added forge and fabric method to CreativeLoader
* Added ICreativeRegistry interface for LocatedHandlerRegistry and NamedHandlerRegistry
* Renamed ICreativeRegistry to IConfigRegistry
* Fixed crash when playing sound config if the event does not exist
* Fixed some blocks not being rendered when they are colored translucent (blocks from rechiseled for example)
* Fixed crash when moving structures around in blueprint gui with child events
* Made GuiTree remember state of checkbox when toggling them
* Added contains to GuiParent
* Added register codec to NetworkFieldTypes
* Fixed rendering lines for render box not rendering block when color is white
* Added better functionality to support key controlled menu scrolling
* Added matche methods for KeyConfig which take keyCode
* Fixed checked items iteration for GuiTree
* Added keepOrder to GuiTree
* Added matchesPress to KeyConfig
* Added KeyConfig
* Added option to use ConfigHolderDynamic as a field to allow for custom creation of configurations within an existing configuration
* Added hasMinimumSpacing to GuiLayer
* Added time tracking for tests
* Added results information
* Added Tests
* Added vector fan cut min max test
* Reworked IntersectionHelper
* Added combine method to VectorFan
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }