## New Features
- 1.21.3 support
- Support for the following languages (Not all are fully complete) -> German, Russian, Chinese
- The language is determined by the client's locale, defaulting to English.
## Bug Fixes
- Fixed a bunch of errors around the API Events
- Fixed a bunch of Nametag related issues
- Fixed the teams problem (Hopefully for the final time)
- Fixed NPCs being injected in the wrong world (Only on new versions, it as fixed on older ones)
- A pile of performance enhancements
## API Changes
- Setting the location now overwrites the direction settings object
- **BREAKING**: In order to register an object, you must call `CustomNPCs.ACTION_REGISTRY.register("ID", Action.class, Action::creationButton)` or whatever you name your creation button method. An example method is below.
- The method `Action#getFavicon` have been refactored to `Action#getFavicon(Player)` (For better localization support)
- The corresponding API version for this release is `1.7-pre8`
And probably a bunch of other small tweaks and stuff.
# I am looking for Translators!
If you speak a language other than English and are interested in helping me translate please reach out. You can make a ticket or just DM me on Discord. In exchange for translating, you get a swanky `@Translator` role, and access to the perks of being a supporter! (This means builds of preview features much much sooner than everyone else.) More info at https://crowdin.com/project/customnpcs
**Full Changelog**: https://github.com/Foxikle/CustomNPCs/compare/v1.7-pre3...v1.7-pre8
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }