##### Additions:
* Item *Blaze Ruby*, *Blaze Ruby Shard*, *Fire Staff*, *Magic Bullet*.
* One attack of shooting large fireball for *Diffuser*.
* Mob *Necro Knight*. *Necro Knight* is an elite verson of *Necro Soldier* and basically remade verson of *Living Armour*. It is more powerful and it handles combat technique.
* More weapons variations are planned.
* Basic sound effect of *Derange Creature*.
##### Changes:
* Recipe adjustment:
* One less *Blightz Powder* and one less *Iron Nugget* are required to craft *Lightning Charge*.
* Tag *c:storage_blocks:amethyst* is abandoned and now requires *Amethyst Block* to craft *Amethyst Pearl*
* More recipes will be unlocked when holding *Residual Magic*.
* *Fossilized bone* can be decomposed into *Bone meal* or *Charcoal*.
* Now it requires 3 *residual soul*s to craft *Bait Shell*, but it can produce 4 *Bait Shell*s at once.
* Lower attack damage of *Amethyst Sorcerer*, while increase attack damage of *Magic Vessel*.
* Improve texture of *Bait Shell*, increase affecting range of it, and an description of it is been added.
* *Magic Staff* and *Mage Staff* consume *Magic Bullet* instead of *Residual Magic*, which is explained by new-added description.
* Texture of *Necrorite* armor.
* *Living Armour* will no longer be spawned natually.
##### Fixes:
* Issue of most range attack of mobs killing *Items*.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }