✨Major Additions & World Generation
+ **Immersive Terrain & Structures:** **Added Tectonic** for towering,bleak landscapes and **When Dungeons Arise** for expansive, high-risk exploration.
+ **Expanded Ranged Combat:** Added **Progressive Archery** (Along with Bundle Fix) to give archery a true gear progression path.
+ **Multiplayer Compatability:** Integrated **Lootr** so world chests remain instanced and rewarding for everyone on a server.
🎨 Visuals & Excalibur Consistency
+ **Custom Cursors & Tooltips:** Added **Minecraft Cursor**, **Excalibur Cursors**, and **Excalibur | Tooltips & Cursor** for a unified user interfacece.
+ **Mod-Specific Excalibur Integration:** Added official resource pack support patches for **Lootr** and **Just Enough Items (JEI)** to keep every asset matching the dark fantasy theme.
⚙️ **Quality of life & Performance**
+ **Enhanced HUD & Debugging:** Added **Status Effect Bars** for clear combat tracking and **Better F3** for a clean, organized debug screen.
+ **Quick Leaf Decay:** Added for a seamless tree chopping.
🛠️ **Balancing, Tweaks & Fixes**
+ **Combat & Difficulty Tuning:**
+ Nerfed **Improved Mobs** to disable destructive block-breaking, protecting player builds and bases.
+ Massively decreased the spawn frequency of **Eldritch Mobs** to turn them into rare, true mini-bosses rather than constant annoyances.
+ **Bloat & Redundancy Purge:**
+ Cleaned up micro-mods by removing individual spawn tweaks (Bogged, Breeze, Cave Spider, Husk, Skeleton Horse, Stray, and Zombie Horse Spawns), redundant tooltips
**redundant tooltips:** (Removed Food Effect Tooltips, Potions Description), and unnecessary utility logic (Crops Love Rain, Language Reload, Golem Spawn Fix, Zombie Awareness).
+ Removed **Bobby** to optimize single-player resource overhead.
+ Purged unused libraries to ensure a lean, fast-loading modlist.
+ **Shader Compatibility Fix:**
+ Removed **Bliss Shaders** due to rendering conflicts with the **MYTHIC** mod.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }