Hello!
Your existing configuration will be migrated automatically. **It is recommended to back up your configuration before updating**.
This update adds tag categories, per-tag GUI customisation, MiniMessage formatting and several menu improvements. Read below for more information.
**Additions:**
- Added tag categories.
- Assign tags to categories using the new `category` option.
- Categories can have their own item, name, lore, display order and GUI title.
- Added the reserved `all` category for viewing every available tag.
- Tags without a category are automatically placed in the `general` category.
- The category selection page is only shown when a player has permission to view tags in more than one category. Otherwise, it is skipped and the available category opens directly.
- Added the `%deluxetags_category_amount%` placeholder, which displays the number of tags available to the player in the current category.
- Added per-tag GUI items.
- Each tag can now define its own `displayname`, `description`, `item` and `data`.
- Tag descriptions can now contain multiple lore lines.
- Added MiniMessage support.
- Enable it using `use_minimessage: true`.
- Supports modern formatting such as gradients and other MiniMessage tags.
- Added modern item model options for GUI items:
- `item_model`
- `model_data`
- `model_data_component`
- Added the configurable `gui.category_back_item` button.
- `PLAYER_HEAD` items used for the current-tag display now show the player’s skin.
**Changes:**
- The update checker now uses Modrinth.
- Refreshed and reorganised the default configuration.
- Existing `gui.tag_select_item` settings are automatically migrated to the new per-tag format.
- Existing tags without a category are automatically assigned to `general`.
- Fixed various smaller bugs.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }