- Completely revamped leader mob spawning to be truly random and no longer rely on a system of dummy players/scoreboards. All leaders have a 4% chance to spawn on eligable mobs **(Subject to change)**.
- Leader Vindicators and Evokers now spawn at the same rate as other leader mobs in accordance to the new system. This may be subject to change in later versions.
- Added Ravager leader variant (200hp, slowly regenerates health, has 5 armor naturally, comes with ranged rider on top)\
**Note: Killing the Rider is NOT required for the [Live by the Sword] advancement but is counted if you do kill it and haven't killed a Pillager leader**
- Added Witch leader variant (75hp, permanent Infested effect, has Thorns enchanted chestplate on)
- Added Phantom leader variant (50hp, permanent Fire Resistance effect, high damage)
- Added Empowered Mace and Empowered Trident (+200 durability, +1 extra damage)
- Added Empowered Wolf Armor (+36 durability, +100% attack damage, +1 knockback resistance, +1 safe fall distance, -30% burning duration)
- Added Empowered Elytra (+100 durability, +2 armor)
- Added Empowered Diamond Horse Armor (+50% max health, +1 knockback resistance, +16 armor, +3 armor toughness)
- Fixed Ferocious Spider still not having the increased health.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }