- Fixed oversight of not actually fixing stackable armors (emrbassing oversight)
- Fixed issues with fabric loading and applied to neoforge for safety.
- Current attempt fixing issues where pockets start getting overwritten. Doesn't fix old worlds only. If successful, prevents future ones from having issue.
- Fixed Eidolo and ruins corrupted_destert_pyramid not working.
- Tweaked Entity placement in schematics
- Altered the timeline so A01 didn't leash George.
- Fixed setup_loot in pocket generators not applying.
- added setup_loot to heart_of_disorder pocket.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }