<p>5.4.0 - Critical bugs made apparent after curseforge upload so skipping 5.4.0 on modrinth. Changelog for brevity.</p>
<p> </p>
<ul>
<li>Overhaul of gateways to be proper structures.</li>
<li>Updated default gateway, end and desert gateways.</li>
<li>Add Quartz, Mud, Red Sandstone, Prismarine gateways.</li>
<li>Removed limbo gateway for now.</li>
<li>Added config options for choosing which dimension the player will spawn in upon exiting limbo. (Done by PR from Cephelo on discord.)</li>
<li>Players returning from limbo will spawn inside two air blocks to prevent suffocation in case they spawn inside terrain. (Done by PR from Cephelo on discord.)</li>
<li>Players falling in the air will not take damage when landing after returning from limbo. (Done by PR from Cephelo on discord.)</li>
<li>Limbo config options should no longer reset on game launch. (Done by PR from Cephelo on discord.)</li>
<li>Renamed the config option limboBlocksCorruptingOverworldAmount to limboBlocksCorruptingExitWorldAmount. (Done by PR from Cephelo on discord.)</li>
</ul>
<p> </p>
<p>5.4.1<br /><br /></p>
<ul>
<li>Fixed Stonebrick gateways not leading to dungeons.</li>
<li>Removed missed forge biome modifiers causing world crashes.</li>
<li>Fixed Lantredom dungeon pocket inter pocket linked doors.</li>
<li>Disabled End gateways due to gateways appearing in the mod.</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }