<h4><strong><img src="https://i.imgur.com/MfOeJ7n.png" alt="logo" width="1002" height="282"></strong></h4>
<p><strong>Additions:</strong><br>- Flower pot support<br>- New arcana room (Designed by Price)<br>- Ability to throw tomatoes (crouch to throw)</p>
<p> </p>
<p><strong>Changes:</strong><br>- Nerfed chest loot<br>- Tomatoes are now throwable (if you crouch)<br>- Frost walker negates heat traps<br>- Updated Russian translation<br>- Mortum creatures are now immune to fire<br>- Glacides fast again<br>- Music shooters have slight delay<br>- Duo and Twins behaviour/animation<br>- Ambience/Sky tweaks to most dimensions</p>
<p> </p>
<p><strong>Fixes:</strong><br>- Fixed merchants spawn rates<br>- Fixed some arcana blocks being breakable<br>- Fixed fire dropping itself<br>- Fixed frost targeting creative players<br>- Fixed portals crashing when a specific vanilla bug is present (<a href="https://github.com/MinecraftForge/MinecraftForge/issues/8964" rel="nofollow">https://github.com/MinecraftForge/MinecraftForge/issues/8964</a>)<br>- Fixed fireball kill timer<br>- Fixed aequorea having no attack damage causing a crash<br>- Fixed tar not burning entities<br>- Fixed rive breaking indestructible blocks<br>- Fixed vine rotation<br>- Fixed feature cycle order<br>- Fixed custom grass bonemeal results<br>- Fixed plants not breaking when block below is broken</p>
<p> </p>
<p>To see all 1.19.2 changes, check here</p>
<p><a href="https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md" rel="nofollow">https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md</a></p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }