- **Mobs holding or wearing light emitting items will now produce light** 🐱🏍
- **Item frames containing light emitting items will now also produce light**
- End Crystals, Dragon Fireballs and regular Fireballs will now emit light level 15
- Firework Rockets, Wither Skulls and Allays will now emit light level 9
- Items enchanted with Fire Aspect will now emit light level 9, all other enchantments light level 6
- Added Campfires, Beacons and all the Froglights to light level 15 items
- Added Soul Campfires, Prismarine Crystals, Blaze Rods, Spectral Arrows and End Crystals to light level 9 items
- Added Fire Charges, Nether Stars, Blaze Powder, Amethyst Shards and Ender Chests to light level 6 items
- Moved Glow Lichen from light level 9 to 6 items
- Increased performance by extensively using predicates
- Increased frequency of light updates to 1 tick (every 2 ticks before)
- Increased active dynamic light radius around players from 30 to 65 blocks
- Fixed [incompatibility with Amethyst Golem data pack](https://github.com/Tschipcraft/dynamiclights/issues/1)
- Fixed [cave air not lighting up](https://github.com/Tschipcraft/dynamiclights/issues/2)
- Fixed campfires with their BlockStateTag lit set to false still emitting light (Ensures compatibility with The Creeper's Code)
- This data pack now follows the Smithed and essential MC Datapack Discord Server Conventions to ensure data pack compatibility!
- Added a [wiki](https://github.com/Tschipcraft/dynamiclights/wiki)!
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### Note
Please uninstall the previous version of this data pack (`/function dynamiclights:uninstall`) before you install this version, if you are upgrading from v1.4!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }