## v1.1.0 — Sonar Pulse & Bug Fixes
### ✨ New
- **Sonar Pulse** (press `V`): Sends a wide-range scan that reveals all nearby enabled ores at once without breaking any block. Works without a pickaxe in hand.
- Consumes one Echo Shard per use (configurable; free in Creative).
- Plays a Warden sonic boom + Sonic Boom particle on activation.
- Colored dust particles appear at each revealed ore position.
- All ores are revealed in order of distance from the player — no directional bias.
- **NeoForge support**: New dedicated builds for NeoForge MC26.1.0, 26.1.1, 26.1.2 and 26.2.
- **Per-ore toggle**: Each ore type (coal, iron, copper, gold, redstone, lapis, diamond, emerald, quartz, ancient debris, gilded blackstone) can be individually enabled or disabled from the config screen.
- **Gilded Blackstone** is now properly detected and echoed.
- **Colored dust particles** on echo wave — each ore emits its own distinct color.
### 🐛 Fixed
- **Ore indicator brightness**: The glowing block display entity now renders at full brightness, matching the original ore's appearance. Previously it appeared very dark or completely black.
- **Sonar without pickaxe**: The Sonar Pulse now triggers correctly regardless of what item is held in the main hand.
- **Sonar directional bias**: Ores were previously only revealed on one side due to the search loop hitting the reveal limit early. Now all candidates are collected first, sorted by distance, and then the closest ones are revealed up to the configured maximum.
### 📦 Builds
| Loader | MC Versions |
|--------|-------------|
| Fabric | 1.21.11 · 26.1 · 26.1.1 · 26.1.2 · 26.2 |
| NeoForge | 1.21.11 · 26.1 · 26.1.1 · 26.1.2 · 26.2 |
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }