### Added
- Fire attribute mobs now throw Splash Poison Potions instead of water bottles.
赤焰属性生物改为投掷喷溅剧毒药水而非水瓶。
- Added a configurable cooldown for caster mob bottle throwing.
新增施法生物投掷药水瓶冷却时间的配置项。
### Changed
- Reworked bottle throwing for attribute and caster mobs: fixed number of throws per round with a cooldown between rounds; throwing stops when the target's Wetness is full and resumes after the effect fades.
重做属性/施法生物的投掷药水行为:每轮固定次数投掷,轮次间有冷却;目标潮湿满层时停止投掷,潮湿消退后恢复。
- Fire Counter now reduces all types of damage, including elemental damage.
赤焰反制期间现在减免所有类型的伤害,包括属性伤害。
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }