* Added a gameplay loot category. This category covers drops from things like fishing, bartering, and cat gifts.
* Fixed issue with Sheep not showing their color or name properly
* Added data-driven table exclusion system, allowing for certain loot tables to be bypassed if needed.
* Lots of background refactoring for clarity and brevity.
* Added parsing for TagEntries, GroupEntries, and SequenceEntries. The only entry type now left out is DynamicEntries, which aren't really possible to parse easily.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }