Version 26.1-r17:
- disableDurability config is now an enum that can be ALL, ENCHANTED, or NONE
- ALL is the default, and means everything is unbreakable (existing functionality)
- ENCHANTED means only enchanted items are unbreakable
- NONE means nothing is unbreakable
- scatter is now more concentrated
- shields no longer lose charge when being held and instead lose it when blocking hits
- axes no longer directly break shields, but instead deal extra damage
- lumberjack is now more effective against shields
- axes now must be charged to damage shields
- move vanilla fixes to their own config option
- fix torch still firing while dead
- fix dupe bug with torch
- attribute swapping fix no longer cancels left click and instead properly resets attributes and attack cooldown immediately upon switching items
see full changelog [here](https://github.com/MoriyaShiine/enchancement/blob/26.1-r17/changelog.md "Changelog")
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }