### 📝 Improvements
- Allow consuming the required number of repair materials in a single operation.
- Added `damageMainHandGear` console command.
### 🐞 Fixed
- Undamaged staff can no longer be "repaired" or consume resources.
- Number of consumed materials is calculated correctly now. **Trident** now consumes up to **4** items to be completely repaired.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }