# ONLY OPTIMIZATION UPDATE FOR MULTIPLAYER SERVERS
## IMPORTANT NEW COMMANDS FOR OPTIMIZATION
**MUST HAVE ON multiplayer server**
1 - True
0 - False
**For 10 chunks simulation distance and despawn in the end for custom mobs**
- /scoreboard players set global minimal_despawn 1
**must have option for multiplayer**
(performance ++)
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**For Much Lesser Essential Ore Spawn**
-/scoreboard players set global less_ore 1
(performance ++)
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**For lesser spawn of Endless Hunger Mob**
- /scoreboard players set global less_tooth 1
**must have option for multiplayer**
(performance +)
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**Disable Essential Ore Spawn(only available through chests, or end trial_spawners**
- /scoreboard players set global no_ore 1
(performance +++)
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**Disable Endless Hunger Spawn**
- /scoreboard players set global no_tooth 1
(performance ++)
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**Disable ALL NEW MOBS Spawn**
- /scoreboard players set global no_new_mobs_at_all 1
**With this enabled there will be 0 laggs, but no new mobs**
only structures and crafts and loot.
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**disabling item despawn in the end**
- /scoreboard players set global running1 0
(performance --)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }