
- **Added a new advancement that's not required for 100/101% as it's for after you 100% the mod.**
- **Fixed Dark Matter coins not dropping upon a player killing a mob when they have a 101%**
- **New resourcepacks.**
- **They can be found on the GitHub and on Modrinth.**
- **New crucifix.**
- **Late game exclusive, good luck getting it!**
- **New enchantment.**
- **Good luck getting it!**
- **Adjusted Engie's Blessing and Engie's Antimatter Blessing.**
- **The weight of both of these enchantments have been upped.**
- **Engie's Antimatter Blessing's level cap has been lowered to 25.**
- **Engie's Blessing works with Antimatter Ore now.**
- **Particle spawning has been fixed.**
- **Adjusted the models of certain items to account for players who use Left Hand as their main hand.**
- **True and Normal xEngie Shovel(s) model have been updated to not look strange when holding either tool in either hand.**
- **DoomsDay+ armor has had their models adjusted.**
- **Ok out of context real quick but I have been legit laughing at the way the traders look because of this. Hope you find this funny for now as the texturing will get updated next patch. I also might make the current texturing a resourcepack after I fix it.**
- **Upcoming: More sub disasters for DoomsDays**
- **I haven't started work on this yet, been too busy with life and everything else.**
Optional dependencies
AttributeFix
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }