
- **Mob AI Rework.**
- **Mobs no longer have a base speed at all times when moving around and will now be faster upon going after its attack target(As in [another mob/ the player]).**
- **The scaling of the Nightmare and Insanity variants of the mobs now are scaled down to stop them from suffocating when spawning.**
- **Fixed Pure Insanity using the wrong model.**
- **Fixed Dark Matter armor textures being wrong after the armor models updated.**
- **The hat design on them broke so I fixed it. Should look a tad bit better.**
- **Fixed Cosmic armor model being the old one.**
- **Fixed The End (Hostile) being able to open and close doors.**
Optional dependencies
AttributeFix
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }