
- **Fixed Doomsday and Super Doomsday weapons having broken models and textures.**
- **Fixed Hostile Doomsdays, Super Doomsdays, and The Ends having armor and weapons.**
- **Fixed Hostile Doomsdays, Super Doomsdays, and The Ends having too little HP.**
- **Fixed Normal Hostile Biblically Accurate Engie's being too overpowered.**
- **I randomly stumbled upon this issue while fixing the previous issue.**
- **Refixed Dark Matter Essence and Gems dropping from mobs at a higher rate than Antimatter.**
- **The Sharkos code portion of this worked perfectly.**
- **Due to this, Antimatter drop chances are now 1/2 instead of 1/4.**
- **Fixed xEngie Plush being able to be obtained in creative.**
- **Fixed being unable to spawn xEngie Bases in creative.**
- **Fixed xEngie Tools being extremely huge.**
- **My bad yal, didn't realize how big of an issue this was. 🥀**

- **IF YOU FIND ISSUES, PLEASE REPORT THEM ON THE [GITHUB](https://github.com/DevEngieGames/EngiesChaos-and-EngieLib)!https://github.com/DevEngieGames/EngiesChaos-and-EngieLib**
Optional dependencies
AttributeFix
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }