
- ### [/] _Refixed_ date procedures.
- ### The get current day of month code blocks are broken for the date procedures and I can't currently use them for the seasons until I find a workaround to fix it completely.
- ### [+] Angry Death Sharko now exists.
- ### Death Sharkos are a slow rollout currently, which means there's only 1 of 6 Death Sharkos added right now.
- ### Death Sharkos DO NOT require a cookie to tame OR have a cooldown to tame them. It's called progress my friend.
- ### [+] Added a trader clear lag so Doomsday's, Super Doomsday's, The End's, EngieGames's, The Real EngieGame's, Cosmic's, Roughian EngieGames's don't overload the world constantly.
- ### For this to work you'll sadly have to teleport the trader mobs far away as /kill doesn't work(They have crucifixes.). The current limit is set to 10, if you don't want them to despawn if the limit is reached, crouch and right click on them to toggle it off(it's default on).
- ### [/] Fixed custom enchantment description breaking when looting/fortune is applied to a custom weapon/tool.
*I also might as well point out that support for [Spawn Animations](https://modrinth.com/datapack/spawn-animations) has been implemented for a while now. If anyone has played with it, you'll have noticed it by now. The next compatibility support on my sight currently is going to be [Xaero's Minimap](https://modrinth.com/mod/xaeros-minimap)/[World Map](https://modrinth.com/mod/xaeros-world-map).*
Optional dependencies
AttributeFix
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }