
- **Plaques now use the same model instead of different ones.**
- **Doomsday rifts will now be size dependent on what they will spawn.**
- **Doomsday spikes are now twice as big.**
- **Doomsday Avalanches will now be bigger upon initial spawn.**
- **Stun cooldown now works on Comically Massive Ban Hammer and Code Redeemer weapons.**
- **Antimatter Essence and Engie Gem drops are now fully reimplemented with a change.**
- **Your antimatter drop chance for these is 1/4th of it's normal number. It is still recommended to use Antimatter in a smithing table with Essences, Engie Gems, and Coins.**
- **New coin models.**
- **Only coins unchanged are... Enraged Coins and Cosmic EngieGames Coins.**
- **Also, EngieGames Coins now use their own textures.**
- **Added a gamerule to control the trader count maximum.**
- **Changed the way the DevGUI is now accessible for Contributors, Beta Testers, and Testers.**
- **Users in creative mode can now see and toggle on and off the custom hp overlay.**
- **Removed Crucifix bypass for Doomsdays.**

- **Fixed Dark Matter Metal Chests not showing their proper textures.**
- **Fixed Sharko Lay on Side models using their old version. // [GitHub issue #23](https://github.com/DevEngieGames/EngiesChaos-and-EngieLib/issues/23)**
- **Fixed Doomsday missiles being able to spawn inside of the ground.**
- **Fixed xEngie armor using its old version. // [GitHub issue #24](https://github.com/DevEngieGames/EngiesChaos-and-EngieLib/issues/24)**
- **Fixed a crash that would happen when Doomsday limit cleanup would happen. // [GitHub issue #25](https://github.com/DevEngieGames/EngiesChaos-and-EngieLib/issues/25)**
- **Fixed Cosmic EngieGames Sword using its previous third person model.**
- **Fixed Roughian EngieGames Crucifix using its old model.**
- **Fixed Hallow Scythes being unable to track stats properly.**
- **Fixed being unable to double/triple jump with most weapons.**
- **Fixed being unable to obtain a lot of advancements.**
- **Fixed Rifted mobs not targeting the nearest player and not glowing. // [GitHub issue #26](https://github.com/DevEngieGames/EngiesChaos-and-EngieLib/issues/26)**
- **Fixed most plaques not showing up in the Engie's Chaos Items creative tab. // [GitHub issue #27](https://github.com/DevEngieGames/EngiesChaos-and-EngieLib/issues/27)**
- **Fixed difficulty overlay option 2 still showing option 1.**
- **Fixed the version number that is shown upon joining.**

**IF YOU FIND ISSUES, PLEASE REPORT THEM ON THE [GITHUB](https://github.com/DevEngieGames/EngiesChaos-and-EngieLib)! // [GitHub Issues Page](https://github.com/DevEngieGames/EngiesChaos-and-EngieLib)**
Also, If you see this, redeem the code "EngiesBuggedChaos" for a funny plush from this update an onwards.
Optional dependencies
AttributeFix
Any compatible version
Developer information
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maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }