
- **Doomsday Prophecy.**
- **Enjoy trying to survive Engie's Wrath with this.**
- **Trust me, it's barely even possible without totems or crucifixes. I've tested this.**
- **Also be aware of !!LAG!! when doing more difficult Doomsdays, this is currently intentional due to the prophecy type. :|**
- **All mobs that aren't Nightmares are Insanitys now use the main entity for styles and variants.**
- **ItemHouses and ItemHouse XXLs have been changed a tad bit.**
- **A tad bit of Mangrove has made its way into the builds! (The mangrove actually helps spot the structures on maps by the way.)**
- **There is now a pillar in the middle of each floor to block Mob Sightline.**
- **ItemHouse XXLs no longer have random room generation.**
<details>
<summary>Spoiler for the map looks</summary>

</details>
- **Enraged Zombies Trader rework.**
- **It's finally here.**

- **Fixed Doomsdays being unable give out survivalist advancements.**
- **Fixed Doomsday avalanches not being able to spawn during any Doomsday AFTER a doomsday occurs.**
- **Fixed a parity issue between ItemHouses and ItemHouse XXLs.**

- **Nothing!!!**
Optional dependencies
AttributeFix
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }