
- **Passive Engie's are no longer separate entities!**
- **They have much more variety now as well!**
- **Doomsday cleanup will now teleport players to their spawn point.**
- **NOW there is no need to travel so much back to your base! Unless your spawn point is far from your base...**
- **Trade UI's no longer require a button to click to trade for said item.**
- **There is a visual thing with certain crucifixes look like their not enchanted. That is on purpose, you'll get the enchantments when successfully trading.**
- **Removed certain item descriptions in replacement for a durability tooltip instead.**
- **Engie's Blessing will no longer work on ores while in Creative or Spectator.**
- **Rifted entities now glow.**
- **Removed all custom speed effects to make playing Engie's Chaos less of a hassle with certain boots.**
- **Updated all Engie Gem Textures.**
- **Gem advancements have been adjusted to the new looks.**
- **Should also fix some FPS drops.**
- **Buffed Doomsdays.**
- **A specific *someone* told me Engie's Wrath was too easy.**
- **Reverted Engie's Wrath half 2 soundtrack back to the original.**
- **The others are still in the files by the way!**

- **Fixed Dark Matter Hostile Engie Tools being uncraftable.**
- **Found this while I was making Engie's Chaos Lite Edition.**
- **Fixed Dark Matter EngieGames Tesseracts not having the proper textures.**
- **Fixed Antimatter & Antimatter Fragments not dropping from killed mobs.**
- **Fixed Apollo using Rocky's laying on side model.**
- **Fixed Antimatter Big Scythe using the wrong durability.**
Optional dependencies
AttributeFix
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }