### Food Changes:
* Added **Golden Delight**, the ultimate healing food crafted from Golden Carrot, Golden Apple and a Glistering Melon;
* Rebalanced Saturation on some of the Foods;
### Fertilizer:
* Added **Fertilizer**, Crafted with Algae and either Rotten Flesh or Bone Meal;
* Using Fertilizer on a Farmland will turn it into a **Fertilized Farmland**;
* Added **Fertilized Farmland**:
* Crops grow slightly faster;
* Can get moisuture from 8 blocks horizontally and 2 blocks vertically, instead of 4 and 0;
* Can't be trampled;
* Even if left without water, will never turn to Dirt naturally;
* When mined, will drop 1 Dirt block and 0-2 Algae.
### Vanilla Tweaks:
* **Zombie Villagers** have significantly increased chance of dropping Carrots and Potatoes;
* Some **Music Disks** can now be smelted in the Enhanced Blast Furnace:
* Relic, Otherside -> Diamond;
* Pigstep -> Netherite Scrap;
* 5 -> Echo Shard and a significant amount of XP.
### Other:
* **Potions** now stack up to **16**;
* **Rockcress** can be turned into **Bone Meal**;
* Grouped up some items in the Furnace UI;
* Updated Balanced Diet Advancement;
* Added cooldown on Throwable Potions;
* Fixed Ancient City Chests;
* Localization changes;
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }