# **Version 1.40 — Smarter Boss Detection**
- Fixed a bug where harmless entities (like cows, chickens, or players with high HP) could trigger battle music
- Music now starts only for hostile mobs with 200+ HP
- Improved detection logic for cleaner, more immersive gameplay
- Minor code optimizations and stability improvements
Your soundtrack now reacts only to true threats, making every battle feel even more intense and authentic.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }