It's a beta version! I can't guarantee that updating the world to the beta or exiting the beta will be 100% safe. Make a backup!
## Contents:
- The noise simulation erosion algorithm was updated to version 3.0.
- Approx. 20% performance improvement

- A new lake biome, Zenith Lake, is added to generate at the top of a mountain.

- Added 3 new special terrains: Mountain Passes at the Top of the Mountain (for the Zenith Lake biome, and future volcanoes), Early Wind-Eroded Terrain and Late Wind-Eroded Terrain.

- Added block texture detail to mountain biomes, snow blocks piled up in small ravines, etc.
## Bug fixes
- Increased the chance of non-cold biomes.
- Tweaked the waterfall and surface block textures of large rivers.
- Optimized the problem that the riverbed is always flat.
- Optimized surface fragmentation due to caves, and made the hole smaller .
Optional dependencies
Arboria: Biome Enhancement
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }