# Escheridia V2.0.1
# ---Atmosphere---
* Clouds now extend past the fog and properly render within SSR
# ---Materials/PBR---
* Fixed an issue that resulted in both specular and reflected lighting to go through water instead of be placed on its surface. This would cause rendering issues with underwater blocks.
* Fixed an issue that would result in metals being pure black underwater
* Removed the sky from SSR rendering to fix inconsisitencies between the reflected sky and fallback sky reflections
* Specular highlights from blocks now properly renders within SSR
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }