Another month another update. I've been cooking up some big changes so be ready because I have a lot to share!
# ---General---
* Added sky color control to the settings menu
* Fixed incorrect pack name in the settings
* Added dithering to reduce banding
* Reduced color precision for potential performance gains for lower end hardware
* Added per-effect reprojection for improved denoising (currently has a lot of ghosting)
* Fixed various gamma encoding issues
* Added SSAO
# ---Lighting---
* Adjusted sun and skylight color intensities to be less intensely bright
* Entities now are separately lit, resolving various transparency related issues with players and translucent entities.
* Improved nighttime lighting
* Added Voxel Floodfill lighting
* Tweaked general blocklight distribution
* This means we now have separately colored blocklight!
* Improved lighting during rain events
# ---Atmosphere---
* Reduced quality of clouds and fog for hopeful performance gains
* Adjusted fog density distribution
* Increased default min/max height
* Reduced density for random fog plumes
* Increased static density
* Adjusted weather fog
* Weather fog now increases max fog height
* Weather fog is now more uniform and less reliant on random noise with Non-Uniform Fog enabled
# ---Water---
* Updated water waves
* New "wave density" system for more varied waves
* Adjusted wave distance falloff
* Adjusted water scattering and absorption
* High Quality Volumetric Fog setting now overrides underwater fog for a volumetric implementation when underwater
* Fixed an issue that caused underwater scattering to unintentionally fade out when using High Quality Volumetric Fog
# ---Post Processing---
* Updated tonemapping to ACES Fitted
* Improved old ACES Fitted implementation with better color conversions
* Corrected issues with gamma correction in the final color output
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }