# Enchantments
- Refactored region knockback mechanic.
- support for block regions with `Flag.PVP` set to DENY in worldguard
## 👨🏭 Developer API
To use EternalCombat API, you first need to add EternalCode to your project. To do that follow these steps:
You can check the latest release number [here](https://github.com/EternalCodeTeam/EternalCombat/releases/latest).
1. Add repository:
For Gradle projects use:
```kts
maven("https://repo.eternalcode.pl/releases")
```
For Maven projects use:
```xml
<repository>
<id>eternalcode-reposilite-releases</id>
<url>https://repo.eternalcode.pl/releases</url>
</repository>
```
2. Add dependency:
For Gradle projects use:
```kts
compileOnly("com.eternalcode:eternalcombat-api:1.3.3")
```
For Maven projects use:
```xml
<dependency>
<groupId>com.eternalcode</groupId>
<artifactId>eternalcombat-api</artifactId>
<version>1.3.3</version>
<scope>provided</scope>
</dependency>
```
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }