- Rewrite of Guard villagers with less models and a new variable system. (Performance feedback is welcome!)
- Texture for animated eyes has changed slightly, the normale face uv retain the eyes now, and you place a eyeless face on an unused place of the texture in addition to the classic eye/borw/mouth
- Refined a lot of idle weapon placement and attacks
- Added an eating and a door opening animation.
- Fixed armor being displayed incorectly or clipping/beiing desync from model
- Added some compat with better mob combat
- In game rp will show red for all non 1.20.1 version, but is compatible with 1.21.1 too!!
Optional dependencies
Fresh Animations
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }