### oops
* gave foxes a little more motivation to summon
* turns out neo server config isn't very cooperative these days. moved back to common
* fixed big hat worn trying to parent itself to a model that doesn't exist
* switched to using entity tag instead of an empty interface to determine if an entity is hattable
* took off the summoning table's training weights and give it full power to summon any entity, not just living
* fixed packet exploding if you try to hat a mob with a fancy hat
* fixed shadowy hats disappearing in survival and duplicating in creative when hatting/unhatting critters
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }