## v3.4.0
* Bump mod version (3.4.0)
* Bump ApexCore version (4.8.0)
* Tweaked venthyr single door texture
* Mark Nordic, Dunmer & Venthyr Furniture Set Blocks as being mineable with Axe tools
* Give bone floor lights facing property
* Update bone block translations
* Fix bone blossom gui item position
* Tweaked all wither bone textures to have more contrast
* Mark method as public to work with new changes from visualizer merge
* Add back missing Jei Integration for Furniture Station
* Add back missing Japanese translations file
* Swap to using JetBrains annotations
* Add bone decorational blocks
* Add venthyr candles
* Rename decorations to include furniture type in their names
* Attempt to alleviate issues when upgrading old worlds
* Add Venthyr & Bone door models
* Remove Bone Skeleton / Wither categories
* Add back missing mixins for Bed sleep position fix
* Add furniture station
* Add decorational blocks
* Add Bone blocks
* Add venthyr blocks
* Update item group category icons
* Add dunmer blocks
* Add dunmer door models
* Add Nordic Furniture Set
* Add Nordic Wall Light
* Add asset files
* Add Nordic Wool & Carpet
* Delete old files, Clean slate
* Added bone wither particle
* Fixed bone wither table variant texture
* Bone hitbox fixes
* Added bone set pt.3 (Shelf -> Wardrobe)
* Merge remote-tracking branch 'origin/1.18.2' into 1.18.2
* Added bone set pt.2 (Cushion -> Painting Wide)
* Fix dunmer sofa hitbox not having collision on backboard
* Added bone set pt.1 (Bed Double -> Chest)
* Remove instances of @OnlyIn they should not be used
* Major refactor, move away from enum based FurnitureSets
* Add lockbox block to furniture sets
* Add basic bone model setup
* Fix broken mixin config
*For more details, see [v3.3.1..v3.4.0](https://github.com/ApexStudios-Dev/FantasyFurniture/compare/v3.3.1...v3.4.0)*
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }