## New Features
- Initial support for multiple backends working at once
- *Merged from 1.20.4, also brings ModelEngine4 support if possible*
- Add permissions for abilities
- Now every ability from a disguise will have a matching permission node.
- The node format is `xiamomc.morph.ability.<DisguiseID>.<AbilityID>`
- For example, the Night Vision ability for Enderman disguise is `xiamomc.morph.ability.minecraft.enderman.morph.night_vision`
- **Because the permission check has a high performance impact, we added an option to disable it. You can disable this feature through the config file or using the `/fm option ability_check_permissions` command to toggle.**
## Other
- **Vexes summoned by a player will now attack the mob that the player attacks or attacked by the player**
- Iron Golem disguise will now throw mobs higher on attack
- Changed the method used to modify mobs' ai in the world
- Completed the hostility and avoidance relationship between creatures and disguises
Optional dependencies
FeatherMorphClient
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }