[server.properties](https://gist.githubusercontent.com/NeunEinser/dac27cc76dbc83bdd1ea22a99cff3967/raw/5.3-rc1.properties)
## Changelog
- The worldspawn is no longer set in the overworld
- During a game, it is set to the game dimension
- When the last player returns to the lobby, or when first opening the world,
it will be set to the lobby.
- This also means compasses will now function like in vanilla and point
towards the spawn point
- Added Links to issue tracker, discord, and map downloads to the custom options
screen and quick actions
- Added settings button to quick action menu
- Error logs caused by the datapack have been reduced
- Only creating item frames in Minecraft versions 1.21.4 and lower still
causes error logs.
- Resolves [#294](<https://github.com/NeunEinser/bingo/issues/294>)
- Error messages for lobby update failure and spigot are changed.
- Changed order of special thanks
- Added profile picture for Lluís
## Upgrade a previous release
- Make a backup of your previous save file
- Download the datapack
- Remove the old data pack in your save file
- Add the new data pack
## Technical Changes
- `#fetchr:goal_and_item_detection/item_gotten` renamed to
`#fetchr:goal_and_item_detection/item_detected`
- No longer has team information available as macro arguments
- Team information is now only available in `io.fetchr:find_team current_team`
- Now has macro arguments according to mcdoc definition
`::fetchr::storages::card::CardSlot`
- Slot information also available in storage using a macro as
`fetchr:card slots[$(slot_id)]`
- `#fetchr:goal_and_item_detection/item_gotten_and_card_updated` renamed to
`#fetchr:goal_and_item_detection/item_get_announced`
- No longer has team information available as macro arguments
- Team information is now only available in `io.fetchr:find_team current_team`
- Now has macro arguments according to mcdoc definition
`::fetchr::storages::card::CardSlot`
- Slot information also available in storage using a macro as
`fetchr:card slots[$(slot_id)]`
`#fetchr:goal_and_item_detection/item_get_announced`
- `#fetchr:spawn_preview/created`
- Now executed at the center of the preview instead of the lower xyz
coordinates of the barrier blocks
- `fetchr:start_sequence/countdown_ended`
- Will now always be executed at the correct y coordinate
- `#fetchr:start_sequence/advance_countdown`
- @e[type=minecraft:marker, tag=fetchr.spawn, limit=1]: Will now be located at
the correct y coordinate for the future spawn.
- `#fetchr:lobby/before_item_pool_chest_incremented`
- Now includes `height` as a macro parameter
- `#fetchr:lobby/item_pool_chest_incremented`
- Now includes `height` as a macro parameter
## Bug Fixes
- Fixed Spigot dection not working
([#260](<https://github.com/NeunEinser/bingo/issues/260>))
- Fixed some signs in the lobby not updating continously to reflect resourcepack
or language changes on the client side
([#306](<https://github.com/NeunEinser/bingo/issues/306>))
- Fixed settings from HUD components from old versions not updating correctly
- Fixed piston and sticky piston no longer being turned towards the player in
item frames for Minecraft versions 1.21.4 and later
- Fixed spectators carrying items that are on the card from the lobby counting
towards the “$none” team and triggering item detection
- Fixed team name not showing at all on the sidebar in Minecraft versions 1.21.4
and earlier
- Fixed initial falling during world load in single player
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }