A small pre-release with some fixes, tweaks and a new item!
[server.properties](https://gist.githubusercontent.com/NeunEinser/dac27cc76dbc83bdd1ea22a99cff3967/raw/5.1.4-pre1.properties)
A small omission from the beta 1 changelog:
- Item chests in the lobby now show the global item weight.
## Changelog
- Added Poison arrow which splits its weight with slowness arrow now
- Command blocks are no longer required to be enabled in a server enviornment
- Burried treasure is now more common like other structures
- This means map chests are now less likely to have no map
- Burried treasure will generally be closer to their map
- Trial chambers are now more common like other structures
- Pillager outposts now require less distance from villages
- Armadillos are now more common to generate in savanna biomes
- Bug fixes
## Bug Fixes
- Fixed Command Blocks being disabled still causing a warning despite them no longer being needed
- Fixed world showing an additional warning when attempting to open it in 1.21 or 1.21.1
- Fixed "Reveal Bingo Card" in blind mode breaking the hud and not showing any items ([#240](<https://github.com/NeunEinser/bingo/issues/240>))
- Fixed skybox having a visible white glass floor in versions prior to 1.21.2 ([#242](<https://github.com/NeunEinser/bingo/issues/242>))
- Fixed items being detected from players in the lobby ([#243](<https://github.com/NeunEinser/bingo/issues/243>))
- Fixed item get message showing an outdated item count ([#244](<https://github.com/NeunEinser/bingo/issues/244>))
- Fixed trial chambers not being more frequent like other structures ([#245](<https://github.com/NeunEinser/bingo/issues/245>))
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }