- No new blocks this time, sorry gang!
- Forcefields on the other hand got a lot rebalanacing, they feature a new rather powerful ability to block lasers (and raycasts in general), at the cost of having to manage damage based overloads and cooldowns that follow an overload, find out more in the Guide.
- New configs for aformentioned forcefield changes, some defaults also changed.
- Small bugfix for thruster renderer client crash
Optional dependencies
CC: Tweaked
Any compatible version
GuideME
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }