## 🔧 FPS Horizon v1.3.0 – Stable at last
After several buggy alphas and betas, **this version finally fixes the visual holes** and the need to press F3+A.
The culling system has been rewritten from scratch, properly synchronised with Embeddium.
### ✅ What's new / fixed
- **No more holes** when moving or changing render distance
- **No more F3+A** – chunks now appear/disappear smoothly
- **Chunk retention** while render distance increases
- **Silent render distance changes** – no world reloads or flickering
- **Removed obsolete options** (vertical/horizontal scales, culling profiles)
- **Better debug info** – verbose mode shows culling stats
### 🐞 Still an issue?
If you find any bug, hole, or unexpected behaviour, **please report it on GitHub** so I can fix it:
👉 [https://github.com/Kratos-PalletTown/fps-horizon/issues](https://github.com/Kratos-PalletTown/fps-horizon/issues)
Include your config (RD, extra blocks, etc.) and steps to reproduce.
This is my first mod – every report helps a lot. ❤️
**Thank you for your patience and support.**
– *Kratos, from Pueblo Paleta*
Developer information
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