2.0 version is here!!!
Some duplicated cubes were removed from the model
The cape has been brought back with UV fixes and some placeholder animations, should look fine in most cases.
The code now has some logic to detect parcool's movements and adjust the movements according to that.
The Quark's emote head twisting has been fixed.
The broken neck while sleeping with Sleep Tight has been fixed.
Animated Eyes in this version. (To aply them and avoid some issues read the Resource pack page)
Many tweaks in the idle and walking animations.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }