# Grey's Express 1.4.1
## Added
- Added the `takeover` game mode.
- Takeover spawns two opposing Godfathers, Lime side and Purple side.
- Takeover end screens now announce which Mafia side won.
## Changed
- Takeover assigns no neutral or killer roles through normal role assignment, leaving the round to the two rival Mafia sides and the remaining passengers.
- Mafia win handling now supports opposing Mafia families as separate sides instead of treating every Mafia player as one shared faction.
## Fixed
- Fixed Mafia black-and-white overlay behavior so it no longer depends on the short role-reveal HUD window.
- Fixed Mafia visual state recovering if the post-processing shader is cleared mid-round.
- Fixed Mafia family instinct and Mafia weather checks to stay tied to actual live round state.
- Fixed Puppetmaster and Warlock overlays ignoring hidden-HUD state.
- Fixed Puppetmaster local control cleanup leaving stale hotbar/body-pose state behind after control ends.
Developer information
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