CHANGELOG
>>BUILD 24.07.10
* New creative inventory items and blocks order
* Reworked achievement system: hundreds of new achievements
* Reworked all trade entries of all traders.
* New Valyria region, reworked from scratch
* New economics: silver, gold, valyrian steel and different gems now has fixed prices world-wide.
+ Added DRACARYS FOR DRAGONS!
+ Added full translations for all supported languages
+ Added NEI support for millstone
+ Added beavers (with their spawn) and their drop (with its usage)
+ Added Janos Slynt's, Pycelle's and Melisandra's drop
+ Added new world type - Game of Thrones without fixed structures and characters, but with map.
+ Added one forgotten dirtPath:2 recipe
+ Added crafts for stone chest, sandstone chest and replaced the craft of reeds chest with new one.
+ Added a few achievements
+ Added more tooltips for items with mechanics description
+ Added new and removed old military mobs to make factions more balanced
+ Added new ifekevron skins
+ Added sandstone chests, ice & obsidian stalactites to natural spawn
+ Added targaryen items, lannicter brooch and silver hand brooch to natural drop
* Improved asshai staffs' target selectors
* Improved wiki-generator
* Improved blizzards' drop, AI and alignment bonus
* Improved mob selector for smoking, drinking, being robbed and being married.
* Improved sound and volume of a few animals
* Improved fixed structures system (more clear, optimized and stable)
* Improved road-to-settlement's-gate system
* Improved roads & walls code
* Improved GUI opening code
* Improved unit costs
* Improved dragon and wikigen command tab completion
* Improved animal stats
* Improved mobs' immune to frost/heat
* Improved speech and translations
* Improved unit prices
* Improved beech door texture
* Improved midges and butterflies: they can't spawn in winter now
* Improved balance of +alignment values for killing
* Improved biome visit achievements and achievement shields: now require more biomes and achievements.
* Improved warhorn price
* Improved ulthos & sothoryos conquest: more biomes to conquer
* Oprimized concrete and concrete powder
* Optimized dragons, giants and ice creatures
* Optimized lots of client-size things
* Recoded all mobs NPC from scratch. This will lead to less code and bugs with AI, etc.
* Renamed and rebalanced lots of items linked to tools and weapons, armor sets
* Renamed lots of structures
* Moved zero coords of the world closer to Winterfell
* Fixed bug with only ibben forts are fixed near ibben waypoints
* Fixed bug with not working bombs
* Fixed bug with Petyr Baelish and dagger. Now he can sell only one dagger, and if did this, won't drop dagger after death.
* Fixed bug with uncraftable crafting tables
* Fixed bug with lhazar spear crafting
* Fixed bug with labradorite cracked bricks crafting
* Fixed bug with North men spawning in Gift
* Fixed bug with no craft ice spear, ice bricks
* Fixed bug with shrykes', werewolves', ifekevrons' swimming ai.
* Fixed different bugs related to mobs and their frost/heat immune
* Fixed bug with dragon size
* Fixed bug with broken title system
* Fixed bug with caves under settelements
* Fixed bug with no-effect fields in config
* Fixed bug with arryn conquest spawnlist
* Fixed bug with one stone wall
* Fixed bug with uncraftable weirwood fence
* Fixed bug with month name
* Fixed bug with drown Euron Greyjoy and its soldiers
* Fixed wrong names of waypoints (example: Servin's C. -> Cerwyn's C.)
* Fixed very old bug with imflammable leaves
* Fixed bug with Trystane Martell drop
* Fixed bug with one broken command
* Fixed bug with cargo cart
* Fixed 2 bugs with granite structures
- Removed a few unused blocks and items
- Removed rice and cucumbers because of bugs
- Removed double ibbinia wooden beams because of alternative
- Removed strange achievements
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }