- fixed a bug that the Tamed Giantess will target armor stands and cause mayhem
- the light level for giantess's natural spawn should be more aligned to vanilla monster spawn now
- Some people report that the shockwave caused by the giantess affects chests and shulker boxes, but I couldn't reproduce it from the previous version. Let me know if you still see that
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }