
Fixes & Changes:
- Fixed Server Crash involving Focus Cooldowns
- Reduce Stunned effect duration from Ice Chunks from 5 to 2 seconds. Reduce Slowness duration from 10 to 5 seconds.
- Reduce default Iron Hide soul cost from 50 to 24. Increase default cooldown from 5 seconds to 25 seconds.
- Fixed Corruption, Skull and Shocking spell not applying "spellDamageMultiplier" config
- Tweaked Ice Spike Focus texture to be less fat.
- Updated Hyperfocus advancement to also take in the latest focuses.
Additions:
- Thunderbolt spell. Instead of shooting constant sparks like Shocking spell, the player will shoot one big bolt that deals more damage but has a second of casting time. Replaces Shocking Focus for Lightning Focus recipe.
- Bulwark spell. By default, has a 5 second casting time and a very long cooldown. The spell grants the player 4 magical shields that protects them from attacks, destroying a shield and knocking back the attacker if there's one. After a while the shields will disappear. The default initial lifespan and amount of shields are configurable. Spell is based of Scepter of Fortification from Twilight Forest.
- Cushion spell. Conjures a cloud that will automatically position itself to the nearest ground. Entities that fall into the cloud will have their fall damage negated.
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Optional dependencies
Patchouli
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }