# GriefPrevention v17.3.2
## Highlights
- Fixed a `/permissiontrust` regression where trusted players could end up with edit-level abandon behavior instead of only trust-management access.
- Continued the shaped-claim editor stabilization pass, especially around nib merges, corner reconnects, and map-driven geometry updates.
- Updated default `/claim create` layout math so editor-integrated creation flows line up to a true `10x10` starter claim instead of drifting between `9x9` and `11x11`.
## Shaped Claims And Resizing
- Fixed several shaped resize edge cases where notch and nib edits could:
- expand an entire face instead of the intended local segment,
- collapse into a tiny invalid local loop,
- fail to reconnect to the main claim body during merge-style edits,
- or report a successful merge while leaving inconsistent geometry.
- Improved polygon union and subtraction tracing used by the editor stack so map-driven claim edits can resolve the final claim body more reliably.
- Tightened claim creation and resize alignment for editor-driven workflows so boundary math stays consistent between command creation, shovel resizing, and external map tools.
## Bug Fixes
- Fixed `/permissiontrust` incorrectly allowing players to abandon claims they did not own.
- Fixed starter claim sizing so `/claim create` now produces the expected exact square footprint for editor integrations.
- Fixed several shaped-resize regressions that could mis-handle corner fills, side merges, or segment-local edits.
## Technical Improvements
- Added cleaner polygon merge/subtract handling for occupied-cell based claim editing.
- Improved boundary tracing and reconnect selection for complex orthogonal shaped claims.
- Better failure handling for unsupported geometry outcomes, such as edits that would split a claim into disconnected pieces.
## Notes
- This release is the recommended base for the updated GPExpansion `v1.0.3` map editor and resize GUI work.
- When a shaped edit cannot be represented safely, it now fails cleanly instead of silently approximating a broken result.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }