- Buffed the damage of thrown kabloom fruits.
- Buffed the effects Blast Endurance and Prolongation.
- Updated Pooka model and jumping.
- Pooka can now be tamed by using a golden carrot.
- Tamed Pooka can be ordered to sit.
- Passerines now become persistent when fed or leashed.
- Implemented natural-looking flocking behavior for passerines using flock centroid calculations.
- Implemented a basic trust system for Passerines. (Once fed or picked up, Passerines will trust the player and no longer avoid them.)
- Passerines can now be picked up in a pot.
- Optimized Passerine pathfinding and navigation.
- Passerines now correctly avoid untrustworthy players and predators (stray cats, ocelots, foxes) and panic when hit.
- Added a separate spawn cap for passerines.
- Adjusted passerine spawn biomes & variants and made them configurable via tags for biome types.
- Adjusted Passerine related advancements.
- Tuned blowball particles.
- Removed Fairy Ring Mushroom woodset. (Enhanced Mushrooms compat)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }