# 📋 Changelog
All notable changes to the **HealthSync** plugin will be documented in this file.
## [0.3] - 2026-02-28
### ✨ Added
- **World Restriction System**: New logic to enable or disable health syncing based on specific worlds.
- **Restriction Modes**: Added `PAUSE` and `KICK` modes in `config.yml`.
- `PAUSE`: Freezes sync for players in restricted worlds.
- `KICK`: Automatically removes players from their group when entering restricted worlds.
- **Anti-Heal Logic**: Implemented "Snap-Sync" which forces a player's stats to match their group immediately upon returning from a safe world to a survival world.
- **New World Listener**: Handles real-time transitions between enabled and disabled worlds.
- **Safety Checks**: Added world-enabled verification to Group Creation, Invitations, and Accepting links.
### 🔧 Fixed
- Improved listener reliability for damage, healing, and hunger events in multi-world environments.
- Fixed potential "jump-sync" issues during world changes by adding a 5-tick sync delay.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }